PAULINE KONG & MARIE WONG
First Time Jitters (How to Make a Big Splash with Your First Game)
NICOLE AMATO
How to Find Crowdfunding Success
AMY & DUSTY DROZ
Building an Audience When You're Unknown
JAY BELL
How to Get Your Game Manufactured
DAVID FINN
Everything You Need to Know About Shipping & Fulfillment
ADAM REHBERG
What to do When Your Game Goes Viral
HELAINA CAPPEL
How to Build Your Audience By Staying On Brand
GABE BARRETT
Going Beyond Game Design and Finding Your Place in the Industry
MICHAEL RAFTOPOULOS
Licensing Your Game & Expanding Your Reach with Localization
HEATHER NEWTON
How to Organize an Online Gaming Event
DAVID DIAZ
Crowdfunding Video Do's and Don'ts
GEOFF ENGELSTEIN
The Tabletop Game Designers Association
GABE BARRETT
Getting More Through Giving Back to the Community
AMY & DUSTY DROZ
How to Find the Right Partners
HELAINA CAPPEL
Running Multiple Brands/Companies
JAY BELL
Working in the Industry by Day and Designing Games by Night
ADAM REHBERG
Knowing When To Make an Expansion For Your Game
PAULINE KONG & MARIE WONG
Using Table Presence to Sell Your Game / Cultural Accuracy
DAVID DIAZ
Tips For Making Your Own Crowdfunding Video
NICOLE AMATO
Kickstarter Features That People Don't Know About (But Should!)
DAVID FINN
Selling Your Game On Amazon - Do's and Don'ts
HEATHER NEWTON
Discord Tips & Tricks
MICHAEL RAFTOPOULOS
Where The Game Industry is Heading
GEOFF ENGELSTEIN
Knowing When It's Time to Move on to Other Projects
“I have been attending a few online events in the last 5 months and this was definitely one of the most engaging and useful!”
- Daniela de Angeli, Board Game Design Virtual Summit Attendee
“Excellent content from front to back, Joe! Sen-Foong Lim’s talk on contracts was eye-opening and a wealth of information.”
- Peter Thull, Board Game Design Virtual Summit Attendee
"Great job in putting all this together... Very detailed and informative."
- Warren Loewen, Board Game Design Virtual Summit Attendee
"Really enjoyed it... what I’ve seen so far was great!"
- Simon Weinberg, Board Game Design Virtual Summit Attendee
“Great work Joe. You should pat yourself on the back too!"
- Joost Dantuma, Board Game Design Virtual Summit Attendee
"All of the information presented by the guest was insightful, useful and achievable... Very impressed"
- Charles Moisant, Board Game Design Virtual Summit Attendee
Don’t worry! All the interviews are pre-recorded, so you can watch any of them after they are released for the entire week. Plus, if you pick up one of the paid passes, you'll have access to all the material for life.
The Board Game Design Virtual Summit was created for anyone interested in board game design. You may be working on your first game, brainstorming ideas, or not have a clue where to start. Or you may already have a game signed and published. Anyone who wants to learn more about board game design or grow as a game designer is encouraged to attend.
This is a course taught by Joe Slack that will take you from idea to playtesting to improving your game to understanding whether pitching or self-publishing is right for you. It is also the only course that includes a membership community, group coaching calls and bonus material. It's structured to be taken over 8 weeks, but you have all the material for life, so you can take it at your own pace. Also, when you buy the Ultimate pass, you will be upgraded from 3 months to 6 months of community membership. This includes twice monthly group Q&A calls to get all your questions answered. Click HERE to find out more about the course.
Attending the event for the duration of the week is free. If you'd like access to the Q&A panels, bonuses, and lifetime access to the event, you can pay by any major credit card (Visa, Mastercard, American Express) or by PayPal.
* All prices in USD
Want to know what's included in the Board Game Design Course that comes with the Ultimate Pass?
Click HERE to find out more.
Privacy & Terms of Service | Disclaimer
Copyright © 2024, The Board Game Design Course.
All rights reserved.